Category: First Person Shooter

Timespan: 9 weeks part-time.

Team size: 5 programmers, 5 artists

Middleware: Havok for physics, FMOD for sound.

My role:

  • Created the ShowBox for model viewing and property setting.
  • Made an in-game decal editor for placing decals and editing them, also made their fileformat (.dec).
  • Implemented the particle system into the game.
  • Created the physics engine (wrapper for Havok).

Download Lab 26