Category: Space Shooter

Timespan: 10 weeks part-time.

Team size: 5 programmers, 5 artists.

Middleware: FMOD for sound.

My role:

  • Extended our threaded renderer with Sprite support.
  • Extended our threaded renderer with Text support.
  • Implemented our dialogue system.
  • Created the weapon/bullet system.
  • Improved the particle system with hierarchy support etc.
  • Helped with the collision system.