Category: Hack n’ Slash

Timespan: 9 weeks full-time. (Work in progress, 5 weeks)

Team size: 5 programmers, 5 artists

Middleware: Havok for physics, FMOD for sound.

My role:

  • Extended our threaded renderer with 2D animation support.
  • Extended our threaded renderer with world-space streak support.

So far during this project I’ve been working mainly with integrating a new particle editor into our showbox (se tools section).  I’ve also been working on world-space streaks for the sword, and upgrading the functionality in the model-viewer.